[Xbox 360] Tony Hawk's American Wasteland
Create-A-Park Modification Introduciton
Documentation by: TNT
http://TNThps.us
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CHECKSUM INFORMATION:
The checksum is repaired just as any other THAW save, so if you're familiar with that, you can do this!
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MODDING CONCRETE LEVEL:
Basicially, this allows you to reset or resize the concrete level of your save. This can be used to make objects float, or make objects have concrete inside them.
1. Simply search for the level of height (the number of times you clicked to raise it) and replace it with the level you want.
For example, if you click and raise the level 5 times, you just search 05 as HEX and replace all instances of 05 with 00. The objects you placed above those five clicks will now be floating.
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PIECE DOCUMENTATION:
Pieces are saved in HEX like this:
XX ?? ?? 00 LL
XX = Piece Identifier
?? = X and Y axis location
LL = Piece Height
You can use this to overlap objects by changing the X and Y axis. This is hands-down one of the coolest and most fun mods to work on.
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PIECE IDENTIFIERS:
The XX in the last section represents the actual piece and tells the game what to load.
If you're interested in changing pieces in Hex Workshop, it's easy!
Here are a few examples of Piece Identifiers in THAW:
2A = Large Concrete Square
7F = Large Lava Square
B7 = Cruise Ship Pool
BE = Boost Quarterpipe
BF = Booster Wall
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PIECE HEIGHT:
This one's pretty simple as well, the LL represents the Height of the Piece you're modding.
You can change this as well, it's that simple.
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MORE ON CREATE-A-PARK MODDING?
I'm certainly not the best CAP modder by-far, and this is simply an introduction to your options.
You can find GREAT information about CAP modding on these websites in the Forums!
THPS-Mods
THMods